Shaping is the process through which successful closer approximations of the behavior are reinforced. The steps for the process are;
Step 1: I will make my friend to place his right hand on the forehead upon being asked some tough and challenging questions.
Step 2: …
Step 3: ..
Step 4: …
Step 5: Suppose the friend places his right hand on the forehead upon a challenging question without any errors noticed and thus receives a reward.
The Next behavior: Standing on a Chair
I will teach my friend the behavior of standing on a chair through shaping process. The target goal is standing on a chair. The following steps will assist in the process;
Step 1: My friend is made to stand on the chair upon receiving celebratory news, for which he is rewarded and reinforced.
Step 2: My friend will the begin standing on the chair alone and he will be reinforced.
Step 3: If he repeats the actions several times without any errors recorded upon receiving a good new especially during watching a football match. However, upon achieving the target behavior he is rewarded for the process. The process ends when he acquires the behavior completely.
The strategy that was being used earlier did not embrace the aspect of behavior change. It is vivid that a strategy commonly introduces the target behavior to the individual without any actions of reinforcement and reward proceedings. For example, the introduction of the behavior to the individual without any reinforcement led to the problem of having the induced behavior taking action. The new strategy was based on the use of the puzzle to solve the problem of behavior change mechanism to the people. It is imperative that the people using the strategy applied the strategies several times.
Through the use of the Puzzle, it is vivid that the individual showed some aspect of anger while trying to solve. In many occasions especially while alone, the individual will click and frown an act showing some level of disguise. However, the person was able to solve the puzzle though it took him a whole one hour. It is imperative that the difficulty in solving the puzzle was because the person did not do a lot of puzzles during his childhood. It was the first time the person was interacting with the puzzle though he had seen it before.
Based on this behavior mechanism, the anger experienced while solving the puzzle represents a pre-potent response. Now, since the pre-potent response has been weakened, there emerged a variety of response. Therefore, a positive reaction leading to optimism to solve the problem was then selected through reinforcement and then retained for the future.